MIP Framework

Mechanism of Interest Progression.


Sanchi Bhardwaj

Saurabh Garg

Abhignya Srishaila

MIP framework emerged out of an exploratory study conducted at Crossed Design.


We were keen on exploring the  evolution of the Indian Education System and the current influence of postmillennialism on it. In the study, we were trying to understand various factors affecting learning and how institutions, parents and students tackle the challenges posed to them in this process.

While we were immersed in solving the big learning problems of Indian school education in the post millennial world, we stumbled upon very interesting insights.

We found a fascinating correlation between Performance, level of Interest and learning.

We started observing the impact that each of these tenets have on each other and discovered that students’ individual interest affect their performance and their desire to learn and vice versa.  

For instance, a child develops interest in certain activity because she excels in it. As a result, she is able to learn better and faster. Whereas, if she doesn’t  perform well, her interest drops and she is unable to learn.

MIP framework

During research, we tried to understand individuals learning journeys, motivations, fears, problems and concerns. Overlapping all these journeys among each other, we created an ideal learning journey. MIP framework illustrates this ideal learning journey in a sequential process and identifies key moments for intervention through facilitation.

MIP framework explains fundamental stages of interest developing into a defined ambition or goal.

MIP framework

explains fundamental stages of interest developing into a defined ambition or goal.

  • Trigger 

    Trigger is an influencing factor that leads to the development of an ‘initial interest’ to explore (or try). 

  • Exposure

    Trigger leads to first Exposure. Exposure is usually the first ‘hands on’ experience which is followed by a Primary Feedback. 

  • Primary Feedback

    A positive feedback leads to development of ‘Preliminary Interest.’


    A negative feedback leads to Disinterest even before exploration begins.

  • Preliminary Interest

    Preliminary interest is the initial interest developed in a particular activity. 

    It drives the individual’s basic desire to learn more and hence learner starts exploring the activity further.

  • Exploratory learning

    The transition from the Preliminary to the Definitive Interest have 3 influencers:


    • Practise (& deep exploration)

    • Experience

    • Performance


    This is usually the stage of self evaluation. This is the stage where learner discovers her core strengths and inclinations.

  • Definitive Interest 

    Definitive interests are created by evaluating one’s own strengths and weaknesses. 

  • Pursuit

    Pursuit of an activity starts only after definitive interest is established in that activity. This is when longer goals and ambitions are established.

Illustrative example to understand MIP framework

Shubh studies in grade 9 of an International Board School in Delhi. His Dad is a coder and lives in Australia. He lives in India with his mother and step Dad. He has always been fascinated by his Dad’s profession and would often visit his Dad during vacations. During one such vacation last year, his father introduced him to the basic coding. That was his first exposure to code. During that summer vacation he developed a website for fostering pets. That website got him lot of applaud from his peers. 

This got him hooked and he further started to explore coding and web development.

Following that he made few more websites through self help videos on youtube. He started gaining confidence but he would need his father’s regular support and motivation to overcome difficult times.


After practicing and developing more complex websites, he got hooked to robotics. Now he wants to build his own computer for gaming. Someday he aspires to be a Robotics Developer.


Dad is a coder


Dad taught basic coding

Primary Feedback

+ve (friends appreciated)

Preliminary Interest

Successfully build website

Exploratory learning

Self learnt through youtube and build several websites

Definitive Interest 

Wants to build his own gaming laptop


Aspires to become robotics developer.

Another Illustrative examples,

Khyati, a class 6 student, lives in delhi. At her school, she has been actively participating in Drama. She was good in acting and she has developed a liking for it. Her mother wanted to her to be a kathak dancer so, she suggested Khyati to get herself enrolled in Kathak Dance classes nearby. Khyati got convinced and joined Kathak class. She went for couple of days but, then she stopped going. She said that she dint like the teacher. She also said that she could dance decently, but she dint enjoy it much. Eventually she discontinued her dance lessons and refused to join any dance class.


Mother suggested it to her


Went to Kathak classes

Primary Feedback

- ve (dint like the teacher, dint enjoy is much)

Preliminary Interest

NO - rejected any form of dance class

Exploratory learning


Definitive Interest 




MIP framework can help you teach better.

  • Strategically facilitate learning while enabling exploration

  • Design structured, Interest based, student led curriculums 

  • Define clear goals and aims which are independent of marks

  • Resolve emotional conflicts arising in approaching success and avoiding failure. 

Known Limitations


This framework works on a constant loop where interests may change, modify or blend with another interest, hence, triggering the development of a new interest. Therefore, we can say that the phase of exploration may also be subjective and may occur at any given time.

The framework might be subjective over extraneous variables such as religious, cultural, financial and other circumstantial factors.

Future scope


Looking at opportunities to collaborate and develop learning methodologies based on MIP framework.


We are interested in exploring application of MIP framework under various real life academic/learning environments (e-learning products, school learning, in home learning, coaching & training centres, employee & corporate training etc.) 


This will help us observe, analyse and define clear parameters and matrices that are necessary to evaluate the students progress and performance in physical, psychological, cognitive, social, and creative aspects of development.

Case Study

Strategising an exploratory student-led learning service for elite Indian middle schools

User Research | Design Thinking | Product Strategy

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